Quiz 5 - Symbols
1. Select all that apply to an Invisible Button.
(a) An invisible button must have nothing in the hit state.
(b) An invisible button must have nothing in the over state.
(c) An invisible button must have nothing in the up state and something in one other state.
2. Which of the following are symbol behaviors. Select all that apply.
(a) Graphics
(b) Buttons
(c) Movie clips
3. By default, which symbol has 4 frames to its timeline?
(a) movie clip symbols
(b) button symbols
(c) animated graphic symbols
4. Select all that apply to Flash timeline and buttons.
(a) Flash is an event driven program. Events can be triggered from either the timeline or the user with handlers such as mouse events or keystrokes.
(b) Flash is a time-based program and all movies must play in linear fashion based on the timeline.
(c) Flash is a mouse driven program and all movies must have some buttons in order for anything to happen.
5. How can you tell if you're scripting a button or a frame? Select all that apply.
(a) Check the Actions Window Title and see if it says action for frame or action for button.
(b) Use the Properties Inspector (PI) to see if you've selected a frame or a button.
(c) The Actions Window will be light blue when you're scripting a frame and light green when you're scripting a button.
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