Introduction to Flash MX
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Description

You've been using scenes to organize your work for your movies. Now that you know how to do some basic scripting, it's time to use frame labels and scripts to direct the playback head to places other than the start and ending frames.

In this lesson, you will learn how to use markers or frame labels to organize your movies. You will learn why scenes are not recommended for use in more advanced Flash work, and how to navigate using actions on buttons and frames that you learned in the previous lesson.

Objectives

By the end of this lesson, you will successfully:

  • differentiate between the various goTo actions such as play and stop.
  • create frame labels.
  • script buttons and frames for navigation of the playback head.
  • apply different event handlers to your buttons.
  • replace Scenes with Frame Labels and ActionScript.
  • create a storyboard for your final project.

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Make the Connection

We're half way through the course. The Midterm Project is a good sample of real world problem. Imagine that Macromedia needed interstitial or a web commercial and wanted a different format than a regular 486x60 banner ad. The interstitial had to be proposed to a client or advertising team. Then it had to be storyboarded with a timeline (meaning a project timeline for deliverables, not a Flash timeline). The storyboard is the place where you get to plan the details of your project.

You should start thinking about your Final Project as a professional portfolio piece as well. 

Resources - Extend your Learning

These resources provide information about storyboarding or project planning:

Please continue to the next section of this lesson.

 

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7.1 Labels & Navigation » 7.2 Scripting the Buttons » 7.3 Storyboarding » 7.4 Final Project