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Lesson 2 - Using Objects

In this lesson, you'll learn how to write your own Java programs. We'll start off with a history lesson, followed by a little vocabulary. Then you'll learn the basic syntax rules that a Java program obeys. 

Lesson 2 sections are as follows:

2.1 Programming

Learn about machine language, high level languages, and structured programming.

2.2 OOP Vocabulary

Learn about objects, classes, inheritance, encapsulation, and polymorphism.

2.3 First Applet Learn the basic syntax rules you'll use in all of your Java programs.
2.4 Creating Objects

Learn to define attributes and methods, and how to create objects with new.

2.5 Talking to Objects

Learn how to use send a message to your objects and get them to do your bidding.

2.6 JavaDoc

Learn to use the online Java documentation, called the JavaDocs.

Continue with section 2.1 Programming

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Content Developed by Stephen Gilbert, Licensed under a Creative Commons License
Published by the Sofia Open Content Initiative
© 2004 Foothill-De Anza Community College District &The William and Flora Hewlett Foundation